

Heading to the right, we find a bridge with a board floating in the water - it's "Too far to reach!" at the moment, so we'll head into the woods on the other side of the bridge. Sam falls down a metaphysical shaft below his closet, landing safely in an oversized catcher's mitt amongst lots of sports equipment, all apparently tossed into his closet and forgotten. There are lots of other fun things to click on in Sam's room, though there are rather more insects about than seems sanitary we can also collect the first of a number of socks strewn about the game world, a completely optional finding and matching exercise that's more fun than it ought to be.īack to the darkening plot! With his gear assembled, Sam can enter the closet - the title screen appears, and we're off! We have to click around to help him round up his basic superhero gear - a flashlight, naturally, a hero mask, and an official Pajama Man lunchbox, for use in trapping Sam's dark nemesis after it is suitably defeated.

This is all by way of prologue - the game begins with Sam reading from the comic book adventures of Pajama Man, and after the lights are out, he decides to emulate his hero by donning a blanket cape in order to conquer the Darkness. We join our young hero on his first night sleeping with the lights out - Mom is depicted mostly offscreen, in the traditional manner of classic animated cartoons, and Sam is more nervous than he will admit. The good news is that your experience may vary considerably from mine - still, beyond this point, there are bound to be.

Even very young players who may not make much headway toward the game's ending can have fun playing around in every room, discovering cute and varied incidental animations and sound effects.Īs always, interested readers are encouraged to tackle Pajama Sam #1 independently before proceeding with my comments below it's just recently returned to commercial availability via Steam, which is where I found it, along with the rest of the worthy Humongous library (most of the games are adventures, but some are simple, kid-oriented arcade games.) The adventure isn't hard to finish with a little patience and exploration, but there are substantial random elements and some red herrings as a result of certain puzzles or characters being included or omitted.
PAJAMA SAM 1 SAVE FREE
The plot and puzzles are straightforward, and there's no direct character control, just objects and exits to select, leaving the budget free to create lots of fun for kids with many clickable objects onscreen. Onscreen text is very large, helping early readers match the fully-voiced dialogue to the printed word, though this is slightly undermined by occasional mismatches between script and voice acting. The game is illustrated with 640x480 resolution graphics and plenty of fluid hand-drawn animation, using a later version of the Lucasarts SCUMM engine under license.

We can assume that Sam's adventure will help him (and fans in the right age group) deal with a common childhood phobia - the fear of the dark.
